sK1 Project :: OpenSource Solutions for Prepress
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pvmstg
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Posted on 08-09-2009 15:18
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Joined: 11.05.09

Hi Igor,

I know... date is always tricky and even more in and opensource project. But, if you could just put, in the roadmap, a timeline for each of the version, it would be appreciate.

Friends on windows ask me when they will be able to try it and for me... since I'm on osX, I have to wait further more before giving it a try... so... To be albe to know if it will be in few weeks, monts, years...

It's look promising but... starving to get it working.. Wink
 
Novack
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Posted on 08-09-2009 15:57
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Joined: 08.09.09

+1 to that... Shock
 
igor
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Posted on 09-09-2009 09:48
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Posts: 220
Joined: 09.02.09

pvmstg wrote:
Hi Igor,

I know... date is always tricky and even more in and opensource project. But, if you could just put, in the roadmap, a timeline for each of the version, it would be appreciate.

Friends on windows ask me when they will be able to try it and for me... since I'm on osX, I have to wait further more before giving it a try... so... To be albe to know if it will be in few weeks, monts, years...

It's look promising but... starving to get it working.. Wink


Hi!

Actually now win32 port is under construction and we have some significant success in the porting. For example we have resolved main canvas porting issue.

So I could predict that win32 version will be released in the end of this year or after Christmas holidays. We are highly interested in this issue because sK1 should be multiplatform application.

Concerning MacOS X version I can say that after porting on win32, sK1 version for mac will require usual recompiling only without any special tricks.

So we are continuing development and I hope the results will be soon Smile
Regards,

Igor Novikov
sK1 Project
 
pvmstg
#4 Print Post
Posted on 10-09-2009 11:47
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Posts: 9
Joined: 11.05.09

Thanks Igor, so 4 months to wait...

But, if you still could put a note after each thing to do with target date and or evolution like 40% completed or done or... something just to let us follow the development...

MarcelWink
 
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